Solo dev, so a lot of missing features. Took much time on the art...

Story

It was a magical moment. This human with a greater amount of mana than usual, was born as a comet hit the earth. Only for a bit, this loosened my prison, and I was able to steal part of his soul. Now as he grows strong, so do you, Heretic. Go forth and fetch me the rest of him, so I can finally be free.

Lots of errors from build, DEV LOG VIDEO COMING SOON!

Missing features:

  • Hero Experience
  • Hero Upgrades
  • Monster Upgrades
  • Collectables
  • Player Upgrades monsters when hero levels up
  • Hero AI to pick up collectables

Comments

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Great work! A cool twist on bullet hell!

The art and the animation on the monsters that you spawn in is great. It really shows off the work that you put in. Very readable. It’s also nice that the hero’s move is easy to predict at a glance.

I know you’ve mentioned a lot of features you’d like to add. I would add some rebalancing of the points costs for the summonable monsters, since it’s straightforward to auto-win by just spamming either of the two rightmost one.

Overall, a fun jam game! Thanks

Thank you for your reply! It was hard to balance indeed! Something else I though only after publishing was to limit the amount of troops you could spawn. Maybe I can work on it more this weekend!